A podcast by Mark Zuckerberg and Lex Fridman focused on artificial intelligence in the metaverse. It also revealed significant progress from Meta’s legless avatars. It may be sufficient to question their reality’s nature.
Today, Mark Zuckerberg, Meta’s chief executive officer, and Lex Fridman, an AI researcher, demonstrated Meta’s metaverse technology’s capability. In this case, it utilizes incredibly realistic ‘codec avatars’ created by the firm’s Reality Labs.
Meta Unveils its Metaverse Technology
The two used digital doppelgangers capable of capturing subtle facial expressions and body language to record a podcast. According to Fridman, the doppelgangers are able to induce an ‘unbelievable’ sense of familiarity and presence.
Also, he raved about the podcast by claiming it was the best thing he had ever seen and felt as if they were speaking in person. The profound chat also offered perspectives into Meta’s dream of combining artificial intelligence (AI) with immersive augmented and virtual reality to develop the ‘metaverse.’ The term refers to an imaginative name for a digital alternate name driven by computers.
Compared to the legless, Nintendo Will-resembling characters introduced by Meta in 2022, the ultra-realistic avatars are in a totally different league. On the podcast, Zuckerberg said that Meta attained a naturality level in the avatars that enhances comfort and familiarity with the experience as it becomes more immersive.
Meta believes the deep inclusion of artificial intelligence hardware and software will result in more immersive experiences via an extended reality (XR) network. During a conference, Andrew Bosworth, Meta’s chief technology officer, claimed that AI is altering how they are developing the metaverse.
Earlier reports reveal Meta announcing significant progress in multimodal artificial intelligence integrating language, vision, speech, and other attributes at Meta Connect. This entails artificial intelligence companions, for instance, MetaAI, a personal assistant that matches the firm’s imminent smart glasses. Conversational interactions with MetaAI are possible since it recognizes real-world objects and executes tasks without utilizing hands.
The two-hour podcast entailed Zuckerberg speaking about AI’s role in Meta’s services and products, for instance, Oculus, Facebook, WhatsApp, and Instagram. According to him, this technology is vital for comprehending metaverse’s context and content.
Besides, it can improve the platform’s performance and quality. He also mentioned Meta’s dedication to promoting the latest artificial intelligence research and development (R&D) and involving the open-source community in its work.
Meta Plans to Integrate AI Technology in its Metaverse Projects
Zuckerberg also explained Meta’s intention to include artificial intelligence in its dream of a society that supports the metaverse as an interaction means. On the podcast, he said he sees a world in which individuals stick to the photorealistic.
However, he also believes in a world in which individuals will become used to the photos and the photorealistic avatars, which will result in them preferring the ability to express themselves in means that do not wholly tie them to physical reality.
Zuckerberg predicts the use of photorealist avatars for gaming, social interactions, and remote work meetings, which will result in an improved sense of connection and presence. Fridman claims the ability to use the realistic avatars of close people to ‘teleport’ into virtual spaces can significantly alter human civilization and communication.
Fridman questioned Zuckerberg concerning privacy, competition, mental health, and security, which are some of the problems and debates Metaverse encounters. Zuckerberg admitted that Meta is highly accountable for its effect on people and society and always attempts to enhance its practices and guidelines. Moreover, he claimed he appreciates positive feedback criticism from professionals, users, and regulators.
Meta is moving quickly ahead into intelligent artificial intelligence personas as well as immersive XR hardware. However, considerable social and technological issues still hamper the realization of the metaverse’s and ubiquitous AI’s ambitious vision.
Earlier metaverse’s demos were disappointing and contained flaws. Further, the public is not wholly convinced about strapping on virtual reality headsets or interacting with digital avatars.
However, Zuckerberg is confident that AI-backed realism and authenticity will eventually defeat doubters. Meta’s primary vision of working, living, and playing in a hybrid physical world is based on artificial intelligence’s constant growth. At the moment, it is evident that Meta is focusing on creating a technological basis and breathing life into the sci-fi vision a step at a time.
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